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Sabbaticus


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PostSubject: Upcoming changes for CEA 2014   Mon Jan 27, 2014 4:34 am
Hey everyone

As promised I'll be detailing some ideas and changes that'll be coming to CEA this year. I have put a lot of thought into some of these, and tried not only to bring something new to CEA, but also different to most academies to set us apart. At the same time I have tried to think of things that many can relate to with other games they play, and have a system that'll be more detailed, more accurate, more aspiring, and overall just better. The difficult part is how to do all this without putting a lot of strain on the staff and requiring too much effort to maintain.

With that being said, these are some of the ideas I'll be trying to implement over  time, as well as some changes that'll happen immediately.

First let's start with one of the biggest changes... there will no longer be dorms on CEA as most of you have heard. With this, there will no longer be any tests required to get into events, and with that, there will be no Teacher staff position. These will not just be removed however, but replaced, and not just directly, but with a more complete system that will factor in other sections and activities on the forum. But we'll get to that soon...

There will no longer be a Game Master staff position. It'll now be an Assistant position to remove the limitation on the role itself, and instead make it a more versatile role both in what it entails, and the effort required. This position will encompass more of the forum and lend to some of the other staff positions. Already you'll notice two new additions to Assistant... Valkyra and Icingsugar.

To accommodate some of the other changes, there will be a new RP starting, and before anyone rolls their eyes, this will be different. It will be both better managed and maintained, and it'll be something I think many will be interested in. At the same time it won't rely so heavily on the activity of other participants as RP's have in the past, so I'm very interested to see how that turns out.

Many might start to wonder what will happen to the academy side of things and the role of Teachers. I do still like the idea of getting new players into the game, as well as decent players into great ones. Since this is a forum with content, and a place one can learn from, I do not want to lose that. So... instead of a Teacher role, there will be a mentor system that I'd like to try implement. The biggest improvements I've ever seen in players have always been from learning from an individual they looked up to, and in most cases also taught them. I'm still trying to work on the details of this, but if successful I think it'll yield far better results to personal improvement of duelists.

That won't mean that the content on the forum will change. There will still be regular deck guides, card reviews, tips, and general playing guides. I would also like to put some attention on having video deck reviews with commentary, and maybe even replays or live duels with commentary that will be either streamed, or uploaded, or both.

Now we get to the main system that I have in mind. I do not like the idea of their being only 3 labels for duels, Slifer, Ra, or Obelisk. Not all Obelisks are the same in terms of skill, and more than anything, every other academy does this. I would like to take this chance to set CEA apart and implement a system many will be familiar with. I would like to do a ranked league, with a ladder system. Each league will almost be like a different dorm, it'll also be coloured differently for members names, but more than that, it'll give distinction for duelists within each league. It will be like 2 members being in Obelisk, but one having a rank of 1st place, and the other a rank of 12th. What's more, instead of having someone test you, and dealing with all the issues that come with balancing, disputes, skill of testers, personal opinions, available testers, and the work involved... now it will be like testing yourself essentially. You are responsible for your placement in which league, and what rank thereof. Instead of big leaps of going from Ra to Obelisk, now you can see your improvement within your league by climbing the ladder, and eventually the step where you go up a league. This makes for a deeper, more rewarding, and more accurate system, and one where the results rest solely on the individual.

Ok that was a mouthful. It is a very simple idea, but yields only benefits when I think about it. However, this raises the question of HOW the league will work. Well, we already have a system that we can build on for this, and that is Arena Duels. Just like you will have match-making systems in games and go up or down based on your wins and just how big of a win it is, so the same will apply here. I am still thinking of some finer details of rewards between same league players and cross-league players to make it also fair and as rewarding as it needs to be, and vice versa.

So now how this will look. There are no longer teachers, no longer test reports to see scores and progress, and BA reports with only a profile field for information is not quite satisfying for something that will be this big, and I agree. So we will be making our own ladder system that will be displayed on the forum, interchangeable between different leagues, and names will be added as soon as the have done their first ranked duel. This will be automated, and rank players according to points dependant on the match difficulty and the results. Promotions will also be awarded based on points as well as consistency of wins and within certain difficulties (just like any game with a ranked system).

I am still thinking of what to do for colours, and how many league distinctions there will be. At first I thought either bronze, silver, and gold, or... bronze, silver, gold, diamond, master. I'll likely get some input from members about what they like and would want to see, since the colour of your name is the first thing someone will notice when they see you online, so as trivial as it is, it is still important.

One of the biggest benefits with this system, is that the bulk of the work is software, and thus frees up staff to not have to work so hard for ever single member on the forum regarding tests, and no blame can be thrown around. I feel this is important because it'll reduce drama on the forum, and just overall make more people happy, including the staff and their decision to help on the forum. It is not something that I want to be a burden, and so many of the changes I have in mind is geared towards freeing up responsibility while adding new things and changes, instead of increasing it.

As for events, there will be some additions. There will be a second Weekly Bash set on a different date for those that can't always make the one on Monday. There will also be a small twist, it will be a non-meta Bash for all those that have complained about not wanting to enter on account of being forced to use meta. So there will be a best of both worlds now both in times and preference. I will also go through with adding the Highlander event, I really like the idea behind this event and I think it'll be a lot of fun. I am also considering having another major event like YCC only a big smaller, since YCC is every 6 months but we'll see about that first. Another thing I've been considering in light of recent in real life Yugioh is implementing a type of draft tournament, where decks are created on the spot from a set card pool.

So that's it, there are a few either minor things that'll change but I don't list them because I am still working out the logistics, things such as a revision to the forum currency and rewards within duelling. I hope many of you will like these changes and can see the benefit that will come from them.

My hopes are not only for a better system but to separate CEA from being like just any other academy  Hell Yeah

PS: OH I almost forgot lol, I'll be making a portal so that any news, acknowledgments etc will be going there, which means the chatbox will be available at the top of the forum again Very Happy
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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 4:52 am
Great stuff, great read, looking forward to everything there

With the league rankings, how do we place people in the different leagues or do they all start at say bronze the lowest league, if its a point system we could do it so if you beat someone in a  duel you take 'x' amount of points and add it to yours so there is always a flow of points and people go up and down the ladder, just a thought. But if it's automated I'm guessing there will be a simpler option.

The RP sounds a like a great idea, I've heard it already and I think it should go well, seeing as how many people joined the pokemon mmo nick posted.

One thing though i think the event managers or other mods should be able to confirm events members bought from the shop, since some are just let hanging, though none have been done so far, just for future reference, makes things easier for members as you're not the easiest person to catch online on skype aha. But of course if the event is too big of a scale or just seems iffy it be forwarded to you and what not. but i think this will come into play later when activity rises.

The rest of it sounds good, looking forward to it.

Cheers for the heads up









 
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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 8:32 am
I really like all the ideas implemented. The hardest thing about the new system is getting a person who can pretty much beat everyone and teach at the same time on an individual. As being skilled in both fields is rare and contradictory. It takes patience, and i think this would be easiest for people who play irl to be good at this or at least plays ocg and tcg areas/fields. Draft event pre-made decks could be done buy mentors as we can dedicate to creating balanced and innovate ideas about the decks like liyana was doing with the gadgets. I think league should be like the wolrd cup where u get setup in a division of 4-6 people and throughout the week play your matches win the division and go up your ladder, based on your color which u go up buy ranking up. The only thing im worried about honestly is recruiting a new member and trying to get them straight into some sort of action besides "u can do a ba" and now sonce there arent tests, thats harder. I do think we need more mentors as ket is mia, decato is still traveling and busy as well as melch, and that really just leaves me and dark. For the other general things we have to do. I pretty much have to stay prone on dn as ygoprp is pretty jacked up/locked for me atm. Its really annoying, i love ygopro more than dn lol.


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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 10:07 am
Yay!

Like the new changes. Hope they come along without any problems, and congratz to the new staff additions. N the chatbox on the page is back!


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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 1:45 pm
This happens one moment after I got my Obelisk result... I didn't had the chance to see my name colored blue Sad
I hope this will change the forum for good, I myself more of a DN player, and don't see myself build decks on pro just to compete in wars, and the new system probab means that not being active - rank 100. but that's just me.


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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 2:04 pm
I am super excited for all these new changes Smile

Although I am sad about the dorms abit ... But still with the new ranking system and all this upcoming stuff , I hope it will lead to a more and better competition and yay we have a 2nd weekly bash now XD




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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 3:39 pm
I'm excited for the changes, especially the ladder one. A few questions:

1. Will CEA use an ELO system?
2. Will everyone's rank be reset or do today's ranks put you higher in the ladder at the start? I'd prefer a reset but in the end it shouldn't matter that much.
3. Will events affect your ranking on the ladder or is that solely for arena duels?




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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 4:08 pm
@Liyana
Initial placement is a good question. And to be honest I've only thought of what I would want, but I would like other opinions regarding that. Usually you have placement games, so I would like to do something like that, either way the ladder will work itself out even if someone gets lucky or unlucky in their placement games. That's the beauty of the system.

I thought Mods already could approve items in the main shop, but consider that an ok to do so from now on.


@Katana
Don't worry about the mentor thing yet, it might not even be a position at all, but rather a tag for any member on the forum. It's also not a tag reserved only for the best duelists either so don't concern yourself with who could fill this role.


@Blackbeard
I'm going to do it in such a way where wins count more than the amount of duels. Too few duels, and there's nothing to gauge consistency, too many and you get a clearer average, but at the end of the day it's still an average based on win percentage, not amount of duels plays. This is important to not punish inactivity. So don't worry about it.


@NickV
If we can code a formula then yes. If not then it'll be a simple calculation of point distribution based on the level of the duel. Such as x amount of points for dueling a league above you, or less for below you, winning 2-0 vs 2-1, and even some points for going 1-2. Basically the better the victory, the more the reward.

There will be a reset, yes. You can't jam an old system's result into a new system and expect it to just fit.

I have considered having a ranked reward from events, but until I think more about what negatives it could yield I can't really say yet.
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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 6:31 pm
These changes are exciting. It's about time a good academy switched it up a bit.

Looking forward to this Smile


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PostSubject: Re: Upcoming changes for CEA 2014   Mon Jan 27, 2014 7:17 pm
I like the changes but the dorms was a disappointment, also would it be possible for the "new" colours to be changed to something else as I dont think many like the idea of gold silver bronze platinum diamond or wat ever. also could you put a system on as regards to how often the colours would be changed since the colours have to be manually changed by u and the dorm colours weren't exactly changed consistently...
thx overall tho Razz





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PostSubject: Re: Upcoming changes for CEA 2014   Wed Jan 29, 2014 2:25 am
It does sound very promising, I can tell it will bring the much needed change here on CEA, to spice things up and rejuvenate the whole forum. Looking forward to it, it's about to get funky in here!!




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PostSubject: Re: Upcoming changes for CEA 2014   Wed Jan 29, 2014 4:17 pm
Sounds interesting : D

Sabb marry me *_*

Ohh wait..Nat...Dilemma... #_#
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PostSubject: Re: Upcoming changes for CEA 2014   Fri Jan 31, 2014 7:44 am
Fun.




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PostSubject: Re: Upcoming changes for CEA 2014   Sat Feb 08, 2014 7:10 pm
Ah
that's a major progress towards much much success
i think that's uniqueness for this academy by applying this system
It'll be unusual and one of it's kind system
I wish all of the stuff more success  Like a Star @ heaven  Like a Star @ heaven  Like a Star @ heaven  Like a Star @ heaven  Like a Star @ heaven 



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PostSubject: Re: Upcoming changes for CEA 2014   Mon Feb 17, 2014 1:39 am
Why don't we register our forums of the academy on tapatalk app for android



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PostSubject: Re: Upcoming changes for CEA 2014   Mon Feb 17, 2014 5:05 pm
That would be a good idea but the staff isn't really actively working on the forum so...just my 10 cents my 2 cents are free Razz


(Btw. I counted 8x "lol" on dubinas last post Very Happy)




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PostSubject: Re: Upcoming changes for CEA 2014   Mon Feb 17, 2014 5:17 pm
OK
I thought that will be a good thing to easily reach the academy and keep in touch with each other through smartphones



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