okay first off.. where are your d.d. scout planes?? Those shoudl be needed in this :/ I'm not sure, what way u wanna approach this, so I'm just gonna suggest one way..
-1x Chaos Sorc (this shouldn't even be used in a deck, that banish it's targets)
- 2x d.d. master (or whatever those are called, next to the chaos sorc)
-3x kycoo (more of a side-deck card (: )
-1x D.D. Survivor
- 2-3 D.D. Assailant
- 2-3 D.D. Warrior lady
- Necroface
- 1-2z Psychic Commander
- 1x Emergency Call
- Gravekeepers servant
- 1x Soul drain (i'm guessing thats the one?)
-3x Chaos Zone
- D.D. Dynamite
Add ins:
1-2x Caius
2x Raiza
2x Guardian Eatos
1x Mobius
1-2x Krebons
3x D.D. Scout Plane (ur most important one really)
3x Mystical Space Typhoon
Heavy Storm (it can become usefull, and U have 5 remove targets anyways)
1x Soul Release (for eatos sake)
1x Foolish Burial
1x Book of Moon
2-3x Enemy Controller (beast with scout and survivor)
1x Torrential Tribute
1x Mirror Force
1x dimensional Prison
2x Solemn Warninng
1x Solemn Judgment
1x The Huge Revolution is Over (stardust aint that good with remove anyways)
2x Compulsory Evacuation Device or Bottomless Trap Hole
This should give u some idea (:
Now for your side deck
-2x Dark Bribe (pretty meh now that u have solemn and huge revolution)
-2x Fiendish Chain (not that good this format, but those are really up to u)
Adds: (these are all suggestives)
1-2 Night Beam (or Dust tornado) in case u face a heavy trap deck like rabbits or dw's siding skill drain
1-2 System Down (for machines, u can also go 1 cyber and 1x chrimeratech dragon)
1-2x Brain Golem (shuts down agents, hunders and all other lights and can be used with light-imprissoning)
Possible LADD
Nobleman crossout
Vanity Fiend (hurts ur deck aswell but hurts wind-ups way more)
Also ur extra deck needs some work. I think I can spot stuff that doesn't even really work for ur deck (doom dragon?) while more important once like scrap Dragon and Dark End dragon is missing (:
Also a little hint, if u havent alraedy figured out (: When Dim Fissure is up, and u xyz, the detached xyz wont be removed (:
Hope u can use some of this - seeya in game sooner or later (:
- Quote :
- I suggest throwing in gorz, mirror force, and some other staples
Gorz ain't really viable with 5 continues removers witch is pretty essential for this deck