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 God of War, I mean... War Gods or... whatever.

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Okkiru


Okkiru


Team : Crimson Storm

Posts : 130

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God of War, I mean... War Gods or... whatever. 2ntv8so
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God of War, I mean... War Gods or... whatever. 2ntv8so
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God of War, I mean... War Gods or... whatever. Empty
PostSubject: God of War, I mean... War Gods or... whatever.   God of War, I mean... War Gods or... whatever. Icon_m11Sun Mar 17, 2013 11:29 pm
Oh well, new cards, wanted to test it... not bad I guess, here is the deck list of what I made so far, apparently War Gods aren't out on Dev Pro yet, so I had the writte the whole list manually lol.

Deck: (18 Monsters/16 Spells/6 Traps/40 Cards)

God of War, I mean... War Gods or... whatever. 34tcoaw

--Main--
War God - Yamato x3
War God Vessel - Hetsuka x3
War God - Marukumo x3
War God - Habakiri x3
Brotherhood of the Fire Fist - Bear x2
Honest x1
Effect Veiler x3


War God Advent x2
Heavy Storm x1
Dark Hole x1
Foolish Burial x1
Monster Reborn x1
Pot of Duality x2
Mystical Space Typhoon x3
Fire Formation - Tensu x2
Fire Formation - Tenki x3


Sword-Manifesting War God x1
Return from the Different Dimension x1
Fire Formation - Tensen x1
Fiendish Chain x1
Solemn Judgment x1
Solemn Warning x1


--Extra--
Armades, Keeper of Illusions x1
Ally of Justice Catastor x1
Gem-Knight Pearl x1
Number C39: Utopia Ray x1
Number 39: Utopia x1
War God Emperor - Susanoo x2
Number 16: Shock Master x1
Brotherhood of the Fire Fist - Tiger King x2
Number 50: Blackship of Corn x1
Number 106: Huge Rock Palm, Giant Hand x1
Diamond Dire Wolf x1
Radiant Photon Paradios x1
Maestroke the Symphony Djinn x1


--Side--
D.D. Crow x2
Maxx "C" x2
Droll & Lock Bird x2

System Down x1
Mind Control x1

Mind Crush x2
The Transmigration Prophecy x1
Dust Tornado x2
Gozen Match x2

Now, Armades is just there because it is also a new card, I wanted to have a alternative to Catastor, his effect looks like that "Could be usefull" thing, but because of that, I had no room for Ouroboros, also, first I tryed to run Daigusta Emeral, but now I'm wondering if this card is really a usefull card there...

So, since the deck is very new I also don't had a lot of ideas for epic combos etc, so far the deck is working well, just a observation: Yamato's effect is working as an active effect on the M1, instead of a optional effect on the end phase, not sure if it will be like this, but this way this deck have a nice potential pop stuff on the field, also to protect your monster from being targeted.

Right now I don't think the archtype can go way too far, but I can already guess that Konami will be developing more support for this deck soon, so any Ideas/suggestions/opinions are welcome.


Last edited by Okkiru on Mon Mar 18, 2013 11:49 pm; edited 5 times in total (Reason for editing : Side Deck)
 

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