Match Duel #1: Blackwing vs Thunder
8/10 points
Deck Construction: 18/20 points
Performance: 17/20 points
Notes:Don't need Thunder Spark Dragon: A second Constellar would've done a better job. Rather than TRA I would found space for another rank 4 like Shock or Ouroboros since you are running Batteryman too.
Deck itself is solid and there isn't any tech choices that make me feel uncomfortable.
Duel 1:
No misplays: you were in control the whole game since the Heavy Storm. GG
Duel 2:
Sided in Mind Crush and Shadow-Imprisoning Mirror was ok but only 1 copy of Shadow-Mirror? You would've been better off running another MST instead.
(Opened with 3 Blizzard... horrible)
Used Seahorse to search and then set Sishunder.. better play would've been to search out Seahorse: even if it meant ditching it later if you didn't need it.
Blind Mind Crush: You set your Heavy, Reborn. You didn't need to use Mind Crush either as you already had 2 Hunders in the grave for Recycling Batteries. I drew Heavy next and well... your cards went bye bye. Bad play.
Duel 3:
From 600 - 7600: you made a comeback. Great work, I knew about your Prison so played too safe as a result, though you also had Torrential so there wasn't anything I could've done to change the result.
Match Duel #2: Six Samurai vs Spellbook
0/10
Deck Construction: 16/20 points
Performance: 16/20 points
Notes: Standard spellbooks before the brokenness of Divine. Temperance is better than Justice in a build without Divine though: good try with the build, has some techs like Hanged Man which could be better but in general nothing too alarming.
Game 1:
Wrong use of Veiler: you let me chain Enishi's effect to it, allowing me to attack for game.
Game 2:
First turn Decree was nice but I got Shien on turn 2 then Naturia Beast on turn 4 which meant GG for you.
http://www.sendspace.com/filegroup/Mc7slhKfPLVgnJ6m6fb%2FrlV1JHETRIMf7P4B726tEIwDifferent Decks: 3/3
Attitude: 2/2
Total: 80/105
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Ra Yellow Dorm.
Tester DP and 100 DP for Test transferred.