Okkiru
Team : Crimson Storm
Posts : 130
Duel Points : 100
Duel Season : 0-0-0
Duel Career : 6-0-1
| Subject: God of War, I mean... War Gods or... whatever. Sun Mar 17, 2013 11:29 pm | Oh well, new cards, wanted to test it... not bad I guess, here is the deck list of what I made so far, apparently War Gods aren't out on Dev Pro yet, so I had the writte the whole list manually lol. Deck: (18 Monsters/16 Spells/6 Traps/40 Cards)--Main--War God - Yamato x3 War God Vessel - Hetsuka x3 War God - Marukumo x3 War God - Habakiri x3 Brotherhood of the Fire Fist - Bear x2 Honest x1 Effect Veiler x3War God Advent x2 Heavy Storm x1 Dark Hole x1 Foolish Burial x1 Monster Reborn x1 Pot of Duality x2 Mystical Space Typhoon x3 Fire Formation - Tensu x2 Fire Formation - Tenki x3Sword-Manifesting War God x1 Return from the Different Dimension x1 Fire Formation - Tensen x1 Fiendish Chain x1 Solemn Judgment x1 Solemn Warning x1--Extra--Armades, Keeper of Illusions x1 Ally of Justice Catastor x1 Gem-Knight Pearl x1 Number C39: Utopia Ray x1 Number 39: Utopia x1 War God Emperor - Susanoo x2 Number 16: Shock Master x1 Brotherhood of the Fire Fist - Tiger King x2 Number 50: Blackship of Corn x1 Number 106: Huge Rock Palm, Giant Hand x1 Diamond Dire Wolf x1 Radiant Photon Paradios x1 Maestroke the Symphony Djinn x1--Side--D.D. Crow x2 Maxx "C" x2 Droll & Lock Bird x2System Down x1 Mind Control x1Mind Crush x2 The Transmigration Prophecy x1 Dust Tornado x2 Gozen Match x2
Now, Armades is just there because it is also a new card, I wanted to have a alternative to Catastor, his effect looks like that "Could be usefull" thing, but because of that, I had no room for Ouroboros, also, first I tryed to run Daigusta Emeral, but now I'm wondering if this card is really a usefull card there... So, since the deck is very new I also don't had a lot of ideas for epic combos etc, so far the deck is working well, just a observation: Yamato's effect is working as an active effect on the M1, instead of a optional effect on the end phase, not sure if it will be like this, but this way this deck have a nice potential pop stuff on the field, also to protect your monster from being targeted. Right now I don't think the archtype can go way too far, but I can already guess that Konami will be developing more support for this deck soon, so any Ideas/suggestions/opinions are welcome.
Last edited by Okkiru on Mon Mar 18, 2013 11:49 pm; edited 5 times in total (Reason for editing : Side Deck) |
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