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Decato


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PostSubject: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 7:16 am

With the new support of Archfiends: which is about 4 years overdue. Besides the nice art it has (except Commander... it looks like Freeza...), the newly released cards actually work quite nicely with the old field spell: Pandemonium.

This is my first draft and while it works, a lot of work can be done with it and I'll appreciate your input. (Just.. make sure you know what are you saying because all the cards are there for a reason).

New Archfiend 1K4hlp4
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 11:47 am
What is that spell card between dark hole and foolish?

- Anyways, only thing I would consider adding, would be a Dark Armed Dragon, since u have so much graveyard control (:
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 11:50 am
Recurring Nightmare
Darkanen


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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 1:32 pm
I have learn about these cards, who are seen to do a final boost to the archfiend.

Also, they have a new field who, even is it's not a pandemonium or has his effect, give the archfiend a total boost.
Decato


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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 1:36 pm
... yes and I have them in there lol: any opinions on the deck itself?

I think archfiends may get more support: there is something missing about the combos.
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 2:20 pm
Looks solid Decato. There's a lot of stuff i haven't thought of myself.
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Mon Mar 18, 2013 2:47 pm
oh, lol, I didn't see the image of the deck! Sorry Decato XD
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Tue Mar 19, 2013 11:14 pm
deca wats that card between monster reborn and pandemonium?
Decato


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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Tue Mar 19, 2013 11:36 pm
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Wed Mar 20, 2013 2:11 am
I've been doing a bit of testing of my own Archfiend build and I've gotta say, the deck is starting to grow on me. From my experience, Unending Nightmare isn't all that useful. While there are 6 targets, I find them to be banished a lot. My suggestion would be to replace them with Trance Archfiend. It's another Archfiend so it has synergy with the rest of the deck, its discard effect lets it beat over TKRO, which completely wrecks Pandemonium, and discarding Trick Archfiend gives an instant search. Also, its recycling effect is very nice for getting back Archfiends banished by Palace and Genesis.

Also, what do you think of Darkness Neosphere and Archfiend Empress? They seem like they might work well in theory, but from the testing I've done so far, they've been dead most of the time.


Last edited by Neocryx on Wed Mar 20, 2013 2:19 am; edited 1 time in total
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Wed Mar 20, 2013 2:14 am
I also have Puppet Master for Recurring Nightmare. Trance is useful but only with Trick: which I don't find it warrant a place in the deck. Besides with the 500 attack boost most of the Archfiends can run over TKRO (which is at 2 anyway).
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PostSubject: Re: New Archfiend   New Archfiend Icon_m11Wed Mar 20, 2013 2:18 am
Fair enough. I personally haven't tried Puppet which is why I thought Recurring Nightmare was subpar. The recycling effect of Trance is what I've found to really make it shine though. Most of the time I end up using its effect to discard Trick, adding Commander, and then specialing Commander and popping Trick to get back a banished Archfiend.
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