http://www.sendspace.com/file/tpipfimy Six Sams vs DW, i think that there are few good points to mention in breaking down the replay, and his 1 lucky draw that changed the duel:
1. As you see, he has set his field, showing me that he has it for me to save my Shien neagation, cause once it resolves, it's un-negateable. So i'd let him do whatever he wants, as long i have my kageki on board to protect Shien from Grapah's eff.
2. He draws the jar... game changing draw. before that i summoned elder for additiniol damage, and wanting to make naturia beast MP2 to close the deal. that might have been mistake, as he's set turns out to be jar, which use grapha on kagemusha and prevents the auto-lose.
3. activate United, summon kizan, overlay for invoker to get 2nd kizen - draw 2. overlay for Dweller, an important move right there. i generated draws and a stun. Sadly he drew the DH... after i had to stop his field(no other six-sam with shien on board).
4. When grapha is being summoned, i don't BTH, cause i have a prison which i thought he will attack into, but he played very Safe and smart all the game. remember - if you can keep an important card as BTH, try to do so! you rather have an reactive card then a slow one, which will be shown soon(eve n though in this specific scenario it had been a good idea caus of the silva that i didn't knew he had).
5. He has Eradicator, hitting 3 spell(4 later on). i didnt thought bout it, Rota could be used first.
6. He summon Raven for silva - There I HAD to BTH. if not, SD would come and that can be a problem.
In the end, top draws of enishi and grandmaster for game. So i might have made minor mistakes(maybe stuff i haven't thought off), most of the plays were based of not knowing how much spells he's got, i did forget about jar but if i would have made beast before he would dest it either way, and i didn't thought ppl playing gateway of DW cause all DW i personally know don't use it.
http://www.sendspace.com/file/tpipfi