Match Duel: Machina Gadget vs Malefic Drain Single Duel: Psychics vs DragonsMatch = 0/30 points
Single = 0/10 points
Match Deck Construction = 5/10 points
Match Performance = 16/20 points
Single Deck Construction = 2/10 points
Single Performance = 16/20 points
Total = 39/100
Different Decks = 3/3 points
Attitude = 1/2 points
Grand Total =
43/100
Replays:
http://www.sendspace.com/filegroup/1wzmqRuke5vn7Vsqn1HeP5Xz8lJ4sKVGComments:I didn't notice how big your Malefic deck was when we played, but at 52 cards you can definitely cut it down. Using every single Malefic monster is completely unnecessary. Cards like Question are also unneeded when we have three Call of the Haunted to use. Malefic Red Eyes is weaker then all of the Malefics and clogs a huge part of the deck. At the very least you could run Trade-Ins for your possible 9 level 8 monsters. Mystic Plasma Zone is a weak field spell card. You could be using something like Closed Forest or Magical Citadel of Endymion, which protect themselves from being overlaid by another field card or destroyed easily. And what is Fiend Megacyber even doing in there? Your extra deck just has the needed cards for your gears and your Malefics. Bring it up to 15 so that your opponent can't guess what you're using before hand.
The second deck is a mismatch of dragons. At 54 cards you definitely need to cut the deck down to a decent size. You're playing terrible field spells like Mountain and Malefic World when you're only using 4 Malefic cards total, as well as Red-Eyes Black Dragon for no reason. You're not even running all the staples in here. Your extra deck looks like it's made for a different deck as well. Slim this down to something decent and decide what you want to do with it.
Game 1:No misplays, I just started with Heavy Storm and Mystical Space Typhoon, which let me destroy your field card and Skill Drain easily, destroying your Malefics without triggering Malefic Truth Dragon.
Game 2:There was no reason to play out all your monsters at the beginning of Turn 1 when they can't attack. It just leaves you open to having them destroyed and me knowing what to expect.
Other then that I was just able to ram Machina Fortress into your monsters to destroy them and won out in card advantage.
Single:No misplays, deck just didn't do much because your hand was full of dead monster cards.
Fix your decks up and figure out what you want to do with them. You will be placed in
Slifer Red.