Subject: Geartown deck help Tue Nov 06, 2012 2:56 pm
I am looking for any and all suggestions on how to make better and stronger also any ideas for a side deck would be much appreciated and welcome
Decato
Team : Tricksters
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Subject: Re: Geartown deck help Tue Nov 06, 2012 3:09 pm
Ok, just some basic ones:
- 2 Force, + 2 Cannon - 1 Shrink, 1 Magical Hat (2 is enough), + 2 Warning - 2 Double Cyclone, + 2 Terraforming (if it's dead you can just use it with Hat)
Unique1380
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Subject: Re: Geartown deck help Tue Nov 06, 2012 5:46 pm
thanks i will see how this works out for me
Sabbaticus
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Subject: Re: Geartown deck help Tue Nov 06, 2012 6:01 pm
I agree with Decato's suggestions.
Then...
-1 Gadjiltron or Mirror Force -1 Black Rose Dragon -1 Stardust Dragon -1 Red Dragon Archfiend -2 Mist Wurm -1 Steelswarm Roach
+1 Tragoedia +1 Gear Gigant-X +1 Fairy King (can take out 2800 atk or less threats) +1 Black Corn (you don't main Smashing ground, you have nothing to get past Spirit Reaper etc, also for Zenmaines and Gachi Gachi) +1 Daigusto Emeral (recycles your gadgets for when you move to mid/late game + draw) +1 Number 11: Big Eye (staple if you run 3 Fortress, amazing card and will win you games) +1 Heliopolis or Gem-Knight Pearl or 2nd Utopia
Unique1380
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Subject: Re: Geartown deck help Wed Nov 07, 2012 12:53 am