Dovahkiin
Team : None
Posts : 1156
Duel Points : 100
Duel Season : 13-0-6
Duel Career : 43-0-27
YGOPro Name : Dovahkiin
| Subject: Skill Prisoner Mon Feb 03, 2014 11:56 pm | - Spoiler:
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.
Hey guys , so seeing as this place was quiet for a while(Log in in this chatbox for this Academy's sake) , I decided to write upon this new card that I've been using in a few in my decks and has helped me alot and sometimes even won me duels. Skill prisoner is a new released OCG card(currently) that haven't been getting much attention lately from my point of view , this card can have potential to be in side/main decks in the future.Moving on to why I really like this card! First off something to take note of is that unlike its brother Trap Cards Skill Successor and Breakthrough Skill, this card can be banished from your Graveyard during your OPPONENT'S turn to use its effect. Right now, Mystical Space Typhoon is a 3 of in almost every deck, and some people are even going as far as playing multiple copies of Dust Tornado as well. This means the power of the trendy card Fiendish Chain drops tremendously as you can simply chain MST to it, or even outright just destroy it period. However, this is not a problem for Skill Prisoner. If destroyed, you can simply use its effect from the Graveyard to protect any card you control from a Monster effect that targets. To name a few popular cards, we have Fire Fist Bear, Gorilla, and Cardinal, Dracossack, Big Eye, Hieratic Su and Nebthet, Lightning Chidori, Constellar Pleiades and more. Of course like most cards, there are pros and cons when comparing it to Fiendish Chain. Fiendish Chain can stop effects that do not target cards, like Fire Fist Rooster, Hieratic Atum, or Harpie Channeler, so many time Fiendish Chain is still more useful, but that does not mean at some point in time Skill Prisoner could not become one of the best Trap cards in a given format (especially if something were to happen to Fiendish Chain, like getting Limited). Finally, the last few things I love about Skill Prisoner is that it's one of the few cards in the game that can stop Effect Veiler. If your opponent Effect Veilers your monster, you can simply chain your Skill Prisoner, and Skill Prisoner will go and negate Veiler from stopping your monsters effect. I found this extremely useful in my Harpie deck as Veiler can cripple important Chidori or Zerofyne plays. You can as well grab this card along with an Hysteric Sign for Magical Hats in Harpies, allowing you not only to search out 3 Harpie cards at the end of the turn, but also protecting your next turns plays from a possible Effect Veiler as well as in a Lightsworn deck , since the new support now make Lightsworns pretty fast and the LS power for S/T removal and easy access to BRD, this card combined with breakthrough skill can make Judgement Dragon immune from any monster effects...Pretty nifty if you ask me! Feel free to comment and also I would like to hear your opinion and uses of this card. |
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